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Virtual Reality Market Size, Share & Industry Analysis, By Component (Hardware and Software), By Technology (Semi & Fully Immersive and Non-Immersive) By Device Type (Head Mounted Display (HMD), VR Simulator, VR Glasses, Gloves, and Others), By End-user (Consumer and Commercial/Enterprise), and Regional Forecast, 2024-2032
Report Format: PDF | Latest Update: Jan, 2025 | Published Date: Nov, 2024 | Report ID: FBI101378. | Status : PublishedFrequently Asked Questions
How much will the virtual reality market be worth by 2032?
The market value is projected to reach USD 123.06 billion by 2032.
What was the value of the global virtual reality market in 2023?
In 2023, the market value stood at USD 12.86 billion.
At what CAGR is the market projected to grow during the forecast period of 2024-2032?
The market is projected to register a significant CAGR of 28.7% during the forecast period.
Which is the leading end-user segment in the market?
By end-user, the consumer segment is likely to lead the market with the highest CAGR.
Which is the key factor driving the market growth?
Increasing demand for live virtual entertainment will drive the market growth.
Who are the top players in the market?
Google LLC, Oculus (Meta Platform, Inc.), Sony Corporation, Unity Technologies, HTC Corporation, Samsung Electronics Co. Ltd., Microsoft Corporation, and others are the top players in the market.
Which region is expected to hold the highest market share?
North America is expected to hold the highest market share.
Which region is expected to record a significant CAGR?
Asia Pacific is expected to record the highest CAGR.
- Global
- 2023
- 2019-2022
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