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Military Simulation and Training Market Size, Share, and Russia-Ukraine War Impact Analysis, By Type (Heuristic and Stochastic), By Technology (Live, Virtual, and Constructive), By End User (Army, Navy, Air Force, Joint Forces, and Others), By Platform (Land, Air, and Maritime), and Regional Forecast, 2024-2032.
Report Format: PDF | Published Date: Ongoing | Report ID: FBI108128 | Status : UpcomingThe military simulation and training market is experiencing dynamic growth by the forecast. Military simulation is used to provide the experience of realistic battlefield situation, without actually using any lethal equipment. It is employed in the military to train personnel before their on-ground operations, and that they already have a better idea of the situation. Military simulation is also used to develop solutions for new technologies and new military strategies.
The military simulation and training market is driven by the increasing military expenditure of countries across the globe. The introduction of new technology in the industry and the increasing threat of a military offence due to rising territorial conflicts, are also factors positively contributing towards the growth of the market.
The military simulation experience can be divided into live, virtual, and constructive. When real people operate real equipment, then the simulation is considered as a live simulation. Virtual simulation consists of real people operating in a virtual environment. Such simulations are partially computer controlled. Constructive simulations are fully computer operated simulations, in which there are no real people. The inputs are provided to the computer, and the computer runs the simulation based on those metrics. The output is completely random, and such simulations are normally used to determine the result of using a new equipment or strategy. All three simulations can be run in different environments, i.e., land, air and marine to cater to the needs of the army, the navy, and the air force.
Restraint for the military simulation and training industry include the regulations applied on the development of such systems, and the capital associated with it. Flight simulator manufacturers need to get approval from Original Equipment Manufacturers (OEMs), while training systems dealing with lethal equipment exercises need approval from the governments. The cost required to provide a better and more realistic experience is large, and research for the same also takes time.
Impact of the Russia-Ukraine War:
The Russia-Ukraine War started in February 2022 and has been going on for over a year now. Both the nations have been investing significantly in their militaries, and this has favored the industry. The global military simulation and training market has also seen a positive impact. Simulation training is being used on both sides to train their militaries according to the harsh environment of Eastern Europe. The influx of weaponry and training from other nations to Ukraine, also saw the country training its personnel to adapt to the new equipment received. The tactical and strategical support from NATO countries includes training Ukrainian troops in new warfare methods, for which military simulation is being used.
The global military simulation and training market can be segmented into four broad categories- by type, by technology, by end user, and by platform. Base on the type of simulation, the market is bifurcated into heuristic and stochastic. Based on the technology used in the simulation, the market is trifurcated into live, virtual, and constructive. Based on the end user, the market is divided into army, navy, air force, joint forces, and others. Based on the platform, the market is divided into land, air, and water. Based on the region, the market is divided into North America, Europe, Asia Pacific, Middle East & Africa, and the Rest of the World.
Key Insights:
The report will describe the following key insights:
- The report analyzes a detailed industry overview, including qualitative and quantitative information.
- The report analyzes an overview and forecast of the global military simulation and training market based on various segments.
- The report also analyzes comprehensive PEST analysis for all four regions, i.e. North America, Europe, Asia-Pacific, Middle East & Africa and the Rest of the World, after evaluating economic, social, political, and technological factors affecting the global military simulation and training industry in these regions.
Regional Analysis:
North America is currently contributes the most toward the growth of the market. The region has multiple established independent players such as Lockheed Martin Corporation, Northrop Grumman Corporation, and others. U.S. is a major hub for the development of the market, owing to the country’s large military expenditure.
Asia Pacific is projected to grow in the future. Nations such China, India, South Korea, and others are increasing their military expenditures. Growing political tensions are also aiding the growth of the market. This is leading to the emergence of new players in the region, and boosting the research of the technology.
Key Players Covered:
- Raytheon Technologies
- Lockheed Martin Corporation
- Rheinmetall AG
- Saab AB
- BAE Systems
- Thales Group
- Northrop Grumman Corporation
- Textron Inc.
- Rockwell Collins Inc.
Military Simulation and Training Market Segmentation:
By Type | By Technology | By End User | By Platform | By Region |
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Key Industry Developments:
- In August 2022, Unity Software Inc. announced a three-year multi-million dollar with the U.S. Army and defence agencies for the development of a real time 3D platform for military simulation and training.
- In March 2022, BAE Systems announced the USD 200 Million acquisition of Bohemia Interactive Simulations, a company that specializes in building high-fidelity training simulations for the military.
- Global
- 2023
- 2019-2022