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Virtual Reality Market Size, Share & Industry Analysis, By Component (Hardware and Software), By Technology (Semi & Fully Immersive and Non-Immersive) By Device Type (Head Mounted Display (HMD), VR Simulator, VR Glasses, Gloves, and Others), By End-user (Consumer and Commercial/Enterprise), and Regional Forecast, 2024-2032

Last Updated: November 19, 2024 | Format: PDF | Report ID: FBI101378

 

  1. Introduction
    1. Definition, By Segment
    2. Research Methodology/Approach
    3. Data Sources
  2. Executive Summary
  3. Market Dynamics
    1. Macro and Micro Economic Indicators
    2. Drivers, Restraints, Opportunities and Trends
    3. Impact of Generative AI
  4. Competition Landscape
    1. Business Strategies Adopted by Key Players
    2. Consolidated SWOT Analysis of Key Players
    3. Global Virtual Reality Key Players (Top 3 – 5) Market Share/Ranking, 2023
  5. Global Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others (Smelling devices, Controllers, etc.)
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Region (USD)
      1. North America
      2. Europe
      3. Asia Pacific
      4. Middle East & Africa
      5. South America
  6. North America Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Country (USD)
      1. United States
      2. Canada
      3. Mexico
  7. Europe Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Country (USD)
      1. United Kingdom
      2. Germany
      3. France
      4. Italy
      5. Spain
      6. Russia
      7. Benelux
      8. Nordics
      9. Rest of Europe
  8. Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Country (USD)
      1. China
      2. India
      3. Japan
      4. South Korea
      5. ASEAN
      6. Oceania
      7. Rest of Asia Pacific
  9. Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Country (USD)
      1. Turkey
      2. Israel
      3. GCC
      4. North Africa
      5. South Africa
      6. Rest of MEA
  10. South America Virtual Reality Market Size Estimates and Forecasts, By Segments, 2019-2032
    1. Key Findings
    2. By Component (USD)
      1. Hardware
      2. Software
    3. By Technology (USD)
      1. Semi & Fully Immersive
      2. Non-Immersive
    4. By Device Type (USD)
      1. Head Mounted Display
      2. VR Simulator
      3. VR Glasses
      4. Gloves
      5. Others
    5. By End-user (USD)
      1. Consumer
      2. Commercial/ Enterprise
    6. By Country (USD)
      1. Brazil
      2. Argentina
      3. Rest of South America
  11. Company Profiles for Top 10 Players (Based on data availability in public domain and/or on paid databases)
    1. Oculus (Meta Platforms, Inc.)
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    2. Google LLC (Alphabet Inc.)
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    3. Microsoft Corporation
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    4. Sony Interactive Entertainment LLC
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    5. HTC Corporation
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    6. Samsung Electronics Co., Ltd.
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    7. Unity Software Inc.
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    8. Qualcomm Incorporated
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    9. Nvidia Corporation
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
    10. HaptX Inc.
      1. Overview
        1. Key Management
        2. Headquarters
        3. Offerings/Business Segments
      2. Key Details (Key details are consolidated data and not product/service specific)
        1. Employee Size
        2. Past and Current Revenue
        3. Geographical Share
        4. Business Segment Share
        5. Recent Developments
  12. Key Takeaways
Read Less

Figure 1: Global Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 2: Global Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 3: Global Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 4: Global Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 5: Global Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 6: Global Virtual Reality Market Revenue Share (%), By Region, 2023 and 2032

Figure 7: North America Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 8: North America Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 9: North America Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 10: North America Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 11: North America Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 12: North America Virtual Reality Market Revenue Share (%), By Country, 2023 and 2032

Figure 13: Europe Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 14: Europe Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 15: Europe Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 16: Europe Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 17: Europe Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 18: Europe Virtual Reality Market Revenue Share (%), By Country, 2023 and 2032

Figure 19: Asia Pacific Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 20: Asia Pacific Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 21: Asia Pacific Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 22: Asia Pacific Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 23: Asia Pacific Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 24: Asia Pacific Virtual Reality Market Revenue Share (%), By Country, 2023 and 2032

Figure 25: Middle East & Africa Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 26: Middle East & Africa Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 27: Middle East & Africa Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 28: Middle East & Africa Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 29: Middle East & Africa Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 30: Middle East & Africa Virtual Reality Market Revenue Share (%), By Country, 2023 and 2032

Figure 31: South America Virtual Reality Market Revenue Share (%), 2023 and 2032

Figure 32: South America Virtual Reality Market Revenue Share (%), By Component, 2023 and 2032

Figure 33: South America Virtual Reality Market Revenue Share (%), By Technology, 2023 and 2032

Figure 34: South America Virtual Reality Market Revenue Share (%), By Device Type, 2023 and 2032

Figure 35: South America Virtual Reality Market Revenue Share (%), By End-user, 2023 and 2032

Figure 36: South America Virtual Reality Market Revenue Share (%), By Country, 2023 and 2032

Figure 37: Global Virtual Reality Key Players' Market Share/Ranking (%), 2023

Table 1: Global Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 2: Global Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 3: Global Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 4: Global Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 5: Global Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 6: Global Virtual Reality Market Size Estimates and Forecasts, By Region, 2019 – 2032

Table 7: North America Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 8: North America Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 9: North America Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 10: North America Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 11: North America Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 12: North America Virtual Reality Market Size Estimates and Forecasts, By Country, 2019 – 2032

Table 13: Europe Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 14: Europe Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 15: Europe Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 16: Europe Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 17: Europe Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 18: Europe Virtual Reality Market Size Estimates and Forecasts, By Country, 2019 – 2032

Table 19: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 20: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 21: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 22: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 23: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 24: Asia Pacific Virtual Reality Market Size Estimates and Forecasts, By Country, 2019 – 2032

Table 25: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 26: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 27: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 28: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 29: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 30: Middle East & Africa Virtual Reality Market Size Estimates and Forecasts, By Country, 2019 – 2032

Table 31: South America Virtual Reality Market Size Estimates and Forecasts, 2019 – 2032

Table 32: South America Virtual Reality Market Size Estimates and Forecasts, By Component, 2019 – 2032

Table 33: South America Virtual Reality Market Size Estimates and Forecasts, By Technology, 2019 – 2032

Table 34: South America Virtual Reality Market Size Estimates and Forecasts, By Device Type, 2019 – 2032

Table 35: South America Virtual Reality Market Size Estimates and Forecasts, By End-user, 2019 – 2032

Table 36: South America Virtual Reality Market Size Estimates and Forecasts, By Country, 2019 – 2032

  • 2019-2032
  • 2023
  • 2019-2022
  • 140

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Samsung
Softbank
Sony
Toshiba
Yahoo
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