"Smart Strategies, Giving Speed to your Growth Trajectory"

China Virtual Reality Market Size, Share & COVID-19 Impact Analysis, By Component (Hardware, Software, and Content), By Device Type (Head Mounted Display, VR Simulator, VR Glasses, Treadmills & Haptic Gloves, and Others), By Industry (Gaming, Entertainment, Automotive, Retail, Healthcare, Education, Aerospace & Defense, Manufacturing, and Others), 2023-2030

Last Updated: February 10, 2025 | Format: PDF | Report ID: FBI107615

 


To get information on various segments, share your queries with us

  ATTRIBUTE

  DETAILS

Study Period

2019-2030

Base Year

2022

Estimated Year

2023

Forecast Period

2023-2030

Historical Period

2019-2021

Growth Rate

CAGR of 32.4% from 2023 to 2030

Unit

Value (USD Billion)

Segmentation

By Component

  • Hardware
  • Software
  • Content

By Device Type

  • Head Mounted Devices (HMD)
  • VR Simulator
  • VR Glasses
  • Treadmills & Haptic Gloves
  • Others (Controllers, Cardboard, etc.)

By Industry

  • Gaming
  • Entertainment
  • Automotive
  • Retail
  • Healthcare
  • Education
  • Aerospace & Defense
  • Manufacturing
  • Others (Real Estate, Travel & Tourism, etc.)
  • 2019-2030
  • 2022
  • 2019-2021
  • 0
Consulting Services
    How will you benefit from our consulting services ?